COMPUTER SCIENCE

Computer architecture
Software development
Virtual reality design
Artificial intelligence
Human-computer
interaction
Sensing & display
technology
GPGPU

Image Courtesy National Technical University Athens

Start developing the virtual and the real of Virtual Reality

Virtual Reality studies are now an integral part of any computer science curriculum. An existing VR setup will facilitate better exploration of core technical information and background theory amongst students. Learning new and emerging trends like General Purpose GPU computing and the likes can be done effectively in the VR center. Further through active involvement with the VR center, the computer science department can drive the content creation and development of applications centered around them for usage in the VR center. In a country like ours where IT is a major driver of growth, a superior foundation in these technologies amongst graduates will go a long way in sustaining the growth.

The VR center can drive the development of programs around practical applications of computer science and software engineering. Information technology is not any longer just about writing code or building personal computers.

It is about creating solutions and solving real problems faced by industry, business, medicine, entertainment, and every sector of our society. Working on such applications in a VR environment early on will ensure much greater productivity amongst engineers at the work place. 

The scope of VR related research in 
computer is particularly immense. There is a lot of interest surrounding the development of applications that leverage and extend the capabilities of existing gadgets and further result in the development of newer gadgets. Development techniques are cross referenced between different application areas providing fundamental best practices.

  • A test center for simulations and programs
  • Learning center for the latest technologies
  • Application development center for a variety of uses